
<p>Microsoft's Phil Spencer recently spoke to AusGamers about the idea of cross-platform play between the PC and Xbox consoles. He remained tight-lipped about the possibility in the upcoming Xbox One and Windows 8 PCs, but admitted that the idea makes a lot of sense. After all, both platforms are based on the Windows 8 kernel, both platforms support gamepads, and both have a huge revenue-generating audience.</p><p>Unfortunately, the PC side isn't quite that cut-and dry: Microsoft can control the hardware aspect of the console, but the company can't do the same with the PC. Even more, many PC gamers could have the upper hand by using the mouse and keyboard input unless Microsoft and developers decide to provide support on the Xbox One console, which could be a possibility.</p><p>"I'm not allowed to leak things," Spencer said. "But I think what you're talking about makes a lot of sense. Now, you have differences in Windows gaming and console gaming around control and input in fact if you go back to Shadow Run on Xbox 360 something I worked on we had PC players playing against Xbox 360 customers. We didn't have tremendous success with that, but we learned a lot from it."</p><p>"And then earlier this year we released Skulls of the Shogun, which was a game we launched on all three platforms on the same day, and you could start on one platform and then save the game to the Cloud and play across any of the screens and progress," he added. "And then Halo: Spartan Assault has some links between Halo 4 and Spartan Assault, even though they're very different games."</p><p><a href="http://www.tomshardware.com/news/cross-play-phil-spencer-windows-8-xbox-one-multiplayer,24676.html">Keep reading...</a></p>